

Even if smashing gumbas and getting points were all you did in the game, making it an actual side-scrolling level jumper would have been nice. I just can’t get over how much this game leaves to be desired. Even the sounds of smashing turtles and collecting coins are the same, too. It has a light, playful style just like that of the original soundtrack. The music in this game, while it isn’t exactly the familiar Mario music we all grew to love and sing in our sleep, isn’t too bad. The “More Mario” and “Tips and Tricks” tabs take you to the internet, as well, opening up pages designed by Softendo, mainly to advertise their other Mario games.
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Clicking on the “World Score Tables” tab takes you to an internet page to do just this. You can check the leader boards for each “level” on the menu screen. I get that the point behind this game is to reign champion among the elite in the online gamer boards, but I must admit I was a little disappointed. This game is about remaining on the same chunk of land and trying to rack up your score in various ways: squashing gumbas, Koopa shells, or collecting coins from the pipes that randomly shoot up from the ground. Now, the game is done in a similar style and it is the traditional Mario from those first, few games however, out of the three “levels” you get to choose from, there is no side-scrolling at all. Mario Games 1.0 first lured me in with the thought of a semi-new, side-scrolling Mario game.
